Frankly, it’s the proverbial hook, if you will, and one that, again, is rather reminiscent of a bygone generation. It isn’t because Double Dragon Gaiden: Rise of the Dragons is a roguelite, but that there are a healthy number of unlockables. See, a person is supposed to desire to replay this adventure. Now, I know mentioning such a short duration may act as a repellent, but maybe explaining this madness will help. In total, I reckon my session ran three to four hours. From start to finish, it was common not to have to commit a whole day to reach the credits, and that holds today. Back then, unless you were an engrossing JRPG, the length was typically brief. Now, it’s important to note that when I say it stays true to the spirit of those 90s classics, I meant it. Luckily, I can confirm that Double Dragon Gaiden: Rise of the Dragons is the epitome of dumb fun. It lives and dies by that sword, so it had better be an addictive go. The main selling point of this genre is, and will always be, the gameplay. It’s cheesy and definitely only exists to fluff the experience, but it also inserts that slice of quirkiness that helps complete the package. I felt a river of nostalgia flooding in whenever my enemies would spout small quips before engaging in fisticuffs. Double Dragon Gaiden: Rise of the Dragons manages to capture the soul of the older entries. Things are shallow, and to be honest, I’m eternally thankful for that. If you expect more depth, well, let’s just say it’s a no-diving zone. In true 90s fashion, I’m tasked with kicking ass and taking names. New York has been ravaged, and the culprits are four unique gangs. The premise is usually basic as hell, and that’s no different here. Literary prowess has never been phenomenal in these kinds of romps. You know you’re a wrestling fan when you shout V-Trigger as you do this technique. The question is, does it connect with a knock-out blow? Double Dragon Gaiden: Rise of the Dragons feels like the faithful re-imagining I have patiently waited for. While the former did release a fourth to incredible acclaim not long ago, the latter struggled, that is, until now. As time went on, however, they both went into hibernation. My dad was in the living room enjoying his JRPGs, and since I was young, I didn’t fully understand the nuances of Chrono Trigger or Final Fantasy, but there was a genre I did get.īeat’em ups were immensely popular back in the day, with Streets of Rage and Double Dragon being huge franchises. My mom would be desperately trying to get me to sleep, but to no avail – I was captivated and maybe also rambunctious. I vividly remember sitting in front of my CRT television, playing video games well into the night. That didn’t stop this wee lad of seven years from making the most of his situation, though. Unfortunately, they were also full of hospital visits. It’s also the decade when I lived my most formative years. The 90s was a wild era, with cartoons depicting Biker Mice from Mars and Street Sharks dressed in ripped jeans and denim shorts.
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